Join for FREE | Take the Tour Lost Password?

deviantART

 
About Me Former Staff Member Lurker dygel26/Male/United States Recent Activity Deviant for 8 Years
Premium Member 'til Hell freezes over
Statistics 105 Deviations
2,446 Comments
207,817 Pageviews

Adding Value to deviantART

Tue Apr 8, 2008, 5:29 AM
  • Mood: Neutral
  • Listening to: Counting Crows - Cowboys
Some of you may be aware that I've only recently "come back" after having left two years ago. After I departed DA staff, I moved onto other ventures and divorced myself from the internet in general. Now I've come back and found that in two years' time, not a great deal has changed. As someone in IT and high technology, this is pretty astonishing to me. In an era where folks are already looking at a sort of "Web 2.5", deviantART is still working on "Web 1.7". (Yes, I pretty much just made that up right there.)

My problem is that the success of deviantART as a business is symbiotically linked to the success of participating artists. Right now, everything is a big stew and the flavors don't all mix. In particular, I'm less than thrilled about the Collections feature because I don't see how this translates into dollars and cents for fine- and pro-artists. It's boondoggle for the community, and that's important. But DA is losing ground on the internet as the place to buy art.

I've had a couple conversations with people recently, and thus far the people I've been talking with have yet to turn the gun on me and ask: "Okay, you clearly feel strongly about this; what would you suggest to actually make things better." It would be a fair question, and you'd be wrong about me in more ways than you know if you think I haven't got an answer.

The answer is clear: mathematics. Yeah, that subject most of you were all too eager to discard after high school.

Let's back up a step and talk about art preference. If you look around my favorites, they're fairly diverse. I like to pick and choose, but what you won't see is a lot of fan art or emoticons. These things have their place in an art community and that place is, in fact, important. I'm just not a part of that scene.

So, you look at a piece of art. In this case, I'm looking at the one below. Broken Dawn by `arcipello.


If you find yourself looking at this piece of art and loving it, wouldn't it be reasonable and even valuable for you to find things that are similar? Damn skippy it would? But how do you get from A to B? What do you use to determine what to recommend to the viewer that they may also like?

Note that I used a key word there: recommend. This problem has been solved before. You build a recommendation engine! How do those work? They tend use a technique called the k-nearest-neighbor algorithm. This is an algorithm that lets you compute, say, that someone who purchased one item also purchased this item. Another example would be to say that someone who reviewed this item positively also reviewed this one positively. You've seen this in action before if you've ever visited a major etailer like Amazon or a movie site like Netflix.

Why not use it here? If you liked Broken Dawn, why not have an "Exploring deviantART" panel that would calculate there is a strong correlation to like exit scene by `spyroteknik (below) as well?


What's the end effect? Well, if you started with Broken Dawn, you could skip from deviation to deviation, following a common theme. What's that theme? People who favorited what you're looking at also gravitated towards the recommended pieces of art. So, you would skip from `arcipello to `spyroteknik to ~ANTIFAN-REAL to `nighty to `tigaer. I don't enjoy fan art; it's not my thing. With a k-nearest-neighbor algorithm, I can explore DA without running into much of it.

Or let's say fan art is your thing. You'll find yourself "exploring" around recommendations that reflect that. Into high tech skins? You'll see more of those. Into off-beat urbane art like `jasinski's? You'll find your way to ~melocopter and friends in no time.

There's real value in this. A lot of the artists I named sell prints. If you're looking to deck out an empty-walled room with DA prints, it can be frustrating to try to find things that work well together. DA Prints Store just doesn't do enough to help you find common pieces of art. Sometimes, you find one artist you want the room to be a shrine to. Sometimes, you want a mixture of artists. You've got to hunt, to cherry pick. Recommendations are manual and don't correlate to a specific piece.

Here are some exmaples of the kind of things you could find yourself hopping around to with a good k-nearest-neighbors algorithm. It all depends on how well its implemented and how strongly correlated the data actually is. These are pulled from my favorites to exemplify the similarity principle.



DA engineers, you have the data set to do this. You have the community tools used to power this. You have the ability to let users of DA drive their experience of actual art on DA. All you've got to do is do it. I've been gone two years and came back to Collections, a version 2.0 of the Favorites system. Come on, guys. Bring DA up to speed.

Thanks for your attention. And now, back to work. If I said any more on this subject, I'd damn well have to charge for it. :lol:

deviantID

My name is Eric Kolb. I'm 23 years old. I'm an alumnus of the University of Illinois at Urbana-Champaign. In May 2004, I graduated with a bachelor's degree in mathematics and computer science. I still live in Urbana, Illinois with my wife Kristen (also known as ~galactose here at DA) and my cat Murray.

There are a number of things I do here at deviantART. We occasionally kid over conference calls that I'm collecting job titles. For the moment, my job titles are:
Director, Artist Relations - My primary job title at DA is VP of the artist relations division. This entails organizing the efforts of gallery directors to better coordinate and network with artists in the community on both an atomic and a community-wide level. I, personally, work both on the scene and behind the scenes to draw quality artists out of the wood work and put them in the spotlight. I'm in the business of interacting with people, with understanding how people use the website, and turning that information into ways we can improve the deviantART website for artists.
Project Manager, Internal Development - This is one of the heavier duty jobs that I do for DA. I am the project manager for most of the internal development that we do. That means that most deviants never get to see some of the most important work I do for DA. Project management means that, when we get an idea in our heads for a system that would help us do things more effectively, it's my job to break that project down, make sure it's specified completely, put together mockups of it, prioritize it, and then make sure it gets the development time it needs. The kind of projects that I work on, as the Internal Development manager, are things like bug reports, Help Desk enhancements, and so on.
Director of Contests - As of August 2004, I am also the Director of Contests. This means that, any official contest that deviantART puts on is managed completely by me. I'm involved with the sponsor negotiations, I make sure that word gets around for it, I oversee the final judging, and I'm making sure that the winners get the prizes they deserve.
Developer - I am also a developer for deviantART. However, since I'm a manager for the most part, the projects I handle personally are usually smaller scale projects. I leave our larger projects to the more heavy-duty developers on the team.

Keep an eye out for me in the forums and the shoutbox and you may spot me around town, so to speak. I'm a very active administrator, and I've love to hear from you if you've got comments or suggestions. See you around, then!

Devious Info

  • Current Residence: Knoxville, Tennessee
  • Favourite movie: The Hunt For Red October, Moulin Rouge, Finding Nemo
  • Favourite artist: Yoshitaka Amano, M. C. Escher, Josh Simpson
  • Favourite poet or writer: Dylan Thomas, Frank Herbert
  • Favourite game: Arcanum, Chrono Trigger
  • Favourite gaming platform: PC, PS2, SNES, NES, GBA:SP
  • Favourite cartoon character: Mentok the Mindtaker, Phil Ken Sebben
  • Personal Quote: A good author will write what he knows. A brilliant author will pen things that no man may know.

Deviousness Award

dygel has done a simply outstanding job by producing the first edition of deviantMAG, which was highly successful. On top of this he is one of the most dedicated, intelligent and eloquent deviants here on deviantART, going out of his way to answer questions and help put fires out before they become uncontrolled. His exceptional management and people skills were the key factor in ensuring that deviantMAG launched so well. The deviantART staff wishes to extend our congratulation on a job well done and recognition well deserved.
-awarded March 2002

Comments


:icondarklugia2414:
so dygel is something Deviantart made? :dygel:
Flagged as Spam
:iconladyblacksword:
What the heck was (is?) DeviantMAG?

--
My fiance:*FlipWardDragon
Our accounts:~TheLadyandTheDragon~DreamingDragonDesign
~AbstractMage
Member of *Apophysis*TheKnotters
:iconliquisoft:
It was way ahead of its time.

--
Creative Director, deviantART
:iconladyblacksword:
So...it was something that flopped?

--
My fiance:*FlipWardDragon
Our accounts:~TheLadyandTheDragon~DreamingDragonDesign
~AbstractMage
Member of *Apophysis*TheKnotters
Flagged as Spam
Flagged as Spam
:iconstrawberrymewgal:
:dygel:

--
Icon by myself! :D :heart: Inspired by =acaraluv :heart:

Happy Holidays! :santa::holly::snowflake::rudolph::xmas:
:iconzananeichan:
I remember when you used to have a cute pink "batty" avatar :-)
wow that was loooong time ago
I just pop in to say hello
:hug:
:love:

--
When There is True LOVE:heart:, there will be True Peace:peace:.
I'm an Elohim Life Form (Elf) & I am Raelian [link] Who believes In True Love and Sensuality
.:: Deviant Appreciation Day is everyday :hug:

Site Map